Can modify memory be used to change a revenant's target?












6












$begingroup$


I am GMing a homebrew story and was trying to think of an enemy that my party could encounter that would be more story driven than just one that gets more dice to hurt them with. I have been fascinated with the idea of a revenant for a while, but as nobody in my party has murdered anyone important, and I don't wanna be a jerk and just throw a random vengeful bandit at them.



Then I got to thinking... What if my bbeg got a revenant after him, but instead of killing it, used modify memory to make the revenant "think" it's new target was one of my party members.



In this case I'm asking two things: can modify memory bypass a revenant's ability to always know their target, and, if so, do they get the perks against the new target, like bonus damage, tracking, etc?










share|improve this question









New contributor




green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$

















    6












    $begingroup$


    I am GMing a homebrew story and was trying to think of an enemy that my party could encounter that would be more story driven than just one that gets more dice to hurt them with. I have been fascinated with the idea of a revenant for a while, but as nobody in my party has murdered anyone important, and I don't wanna be a jerk and just throw a random vengeful bandit at them.



    Then I got to thinking... What if my bbeg got a revenant after him, but instead of killing it, used modify memory to make the revenant "think" it's new target was one of my party members.



    In this case I'm asking two things: can modify memory bypass a revenant's ability to always know their target, and, if so, do they get the perks against the new target, like bonus damage, tracking, etc?










    share|improve this question









    New contributor




    green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$















      6












      6








      6





      $begingroup$


      I am GMing a homebrew story and was trying to think of an enemy that my party could encounter that would be more story driven than just one that gets more dice to hurt them with. I have been fascinated with the idea of a revenant for a while, but as nobody in my party has murdered anyone important, and I don't wanna be a jerk and just throw a random vengeful bandit at them.



      Then I got to thinking... What if my bbeg got a revenant after him, but instead of killing it, used modify memory to make the revenant "think" it's new target was one of my party members.



      In this case I'm asking two things: can modify memory bypass a revenant's ability to always know their target, and, if so, do they get the perks against the new target, like bonus damage, tracking, etc?










      share|improve this question









      New contributor




      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      I am GMing a homebrew story and was trying to think of an enemy that my party could encounter that would be more story driven than just one that gets more dice to hurt them with. I have been fascinated with the idea of a revenant for a while, but as nobody in my party has murdered anyone important, and I don't wanna be a jerk and just throw a random vengeful bandit at them.



      Then I got to thinking... What if my bbeg got a revenant after him, but instead of killing it, used modify memory to make the revenant "think" it's new target was one of my party members.



      In this case I'm asking two things: can modify memory bypass a revenant's ability to always know their target, and, if so, do they get the perks against the new target, like bonus damage, tracking, etc?







      dnd-5e spells monsters






      share|improve this question









      New contributor




      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 34 mins ago









      Purple Monkey

      38.6k9161240




      38.6k9161240






      New contributor




      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 1 hour ago









      green mangreen man

      312




      312




      New contributor




      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      green man is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          2 Answers
          2






          active

          oldest

          votes


















          2












          $begingroup$

          No, because Revenants cannot be charmed.



          When a creature is targeted by modify memory, it must succeed a Wisdom saving throw or become charmed.




          On a failed save, the target becomes charmed by you for the duration.



          ...



          While this charm lasts...




          Unfortunately for your BBEG, according to the Monster Manual p239, the Revenant is immune to the charmed condition. So even on a failed saving throw, the Revenant would not be charmed by the modify memory spell.






          share|improve this answer









          $endgroup$













          • $begingroup$
            Ack, I missed that detail. There goes my answer.
            $endgroup$
            – BBeast
            10 mins ago










          • $begingroup$
            @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
            $endgroup$
            – MikeQ
            6 mins ago












          • $begingroup$
            I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
            $endgroup$
            – BBeast
            1 min ago



















          1












          $begingroup$

          You can't use modify memory, but if you found another way...



          From MikeQ's answer, a revenant is immune to the charmed condition, which makes it immune to the spell modify memory. But if you were to find some other way to alter a revenant's memory, one which bypasses its immunity to the charmed condition (wish is the obvious answer, but there are better wishes the BBEG can make so you should probably devise a more original solution), then there still remains the question of whether an altered memory will change the revenant's sworn targets.



          The description of the revenant in the Monster Manual (p.259) says that




          No magic can hide a creature pursued by a revenant.




          However, it says nothing about magic's ability to make the revenant pursue a different creature. On one hand, one could argue that a revenant is fueled by a soul's desire for revenge, regardless of whether it is correct or not, and that it only matters who the revenant believes has wronged it, regardless of whether the target is actually guilty. This could apply if revenants emerged from some process independent of external agents. This view is supported by the first paragraph of the revenant's description, which describes the soul acting by its own agency. If this is the case, then altering memories could alter a revenant's target.



          On the other hand, it is possible that a revenant's target is fixed from the moment it is raised into undeath. The following two paragraphs of the revenant's description, Hunger for Revenge and Divine Justice, hint at this powerful supernatural link between the revenant and its target. If revenants are raised by a god so it can enact divine justice, then no mortal effort could alter the target. If this is the case, then altering memories will not alter a revenant's target, but it might leave the revenant rather confused.



          So either case can be argued to be correct. Whichever way you rule, you should be consistent. If the PCs learn that revenants can have their target changed via whatever means the BBEG used, they might use this tactic later if they can acquire the resources, and it would only be fair to allow them to do it if your BBEG could.



          But since there is no rules-as-written answer to the revenant's behaviour (at least, not that I can glean from the Monster Manual), the real question becomes 'which option makes for a better story?' In my opinion, having the BBEG trick a revenant into hunting the party by using memory modification is a cool story and you should do it. Note also that there are multiple possible outcomes to this plot. Beyond combat, the player characters might be able to detect and reverse the curse which was placed upon the revenant, at which point they would gain a useful ally and strong lead towards the BBEG. This sounds like a brilliant plot arc and you should do it. Even if the official revenant description opposed this plan, you could overrule it to make for a better story.






          share|improve this answer











          $endgroup$













            Your Answer





            StackExchange.ifUsing("editor", function () {
            return StackExchange.using("mathjaxEditing", function () {
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
            });
            });
            }, "mathjax-editing");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "122"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });






            green man is a new contributor. Be nice, and check out our Code of Conduct.










            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f140835%2fcan-modify-memory-be-used-to-change-a-revenants-target%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            2












            $begingroup$

            No, because Revenants cannot be charmed.



            When a creature is targeted by modify memory, it must succeed a Wisdom saving throw or become charmed.




            On a failed save, the target becomes charmed by you for the duration.



            ...



            While this charm lasts...




            Unfortunately for your BBEG, according to the Monster Manual p239, the Revenant is immune to the charmed condition. So even on a failed saving throw, the Revenant would not be charmed by the modify memory spell.






            share|improve this answer









            $endgroup$













            • $begingroup$
              Ack, I missed that detail. There goes my answer.
              $endgroup$
              – BBeast
              10 mins ago










            • $begingroup$
              @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
              $endgroup$
              – MikeQ
              6 mins ago












            • $begingroup$
              I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
              $endgroup$
              – BBeast
              1 min ago
















            2












            $begingroup$

            No, because Revenants cannot be charmed.



            When a creature is targeted by modify memory, it must succeed a Wisdom saving throw or become charmed.




            On a failed save, the target becomes charmed by you for the duration.



            ...



            While this charm lasts...




            Unfortunately for your BBEG, according to the Monster Manual p239, the Revenant is immune to the charmed condition. So even on a failed saving throw, the Revenant would not be charmed by the modify memory spell.






            share|improve this answer









            $endgroup$













            • $begingroup$
              Ack, I missed that detail. There goes my answer.
              $endgroup$
              – BBeast
              10 mins ago










            • $begingroup$
              @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
              $endgroup$
              – MikeQ
              6 mins ago












            • $begingroup$
              I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
              $endgroup$
              – BBeast
              1 min ago














            2












            2








            2





            $begingroup$

            No, because Revenants cannot be charmed.



            When a creature is targeted by modify memory, it must succeed a Wisdom saving throw or become charmed.




            On a failed save, the target becomes charmed by you for the duration.



            ...



            While this charm lasts...




            Unfortunately for your BBEG, according to the Monster Manual p239, the Revenant is immune to the charmed condition. So even on a failed saving throw, the Revenant would not be charmed by the modify memory spell.






            share|improve this answer









            $endgroup$



            No, because Revenants cannot be charmed.



            When a creature is targeted by modify memory, it must succeed a Wisdom saving throw or become charmed.




            On a failed save, the target becomes charmed by you for the duration.



            ...



            While this charm lasts...




            Unfortunately for your BBEG, according to the Monster Manual p239, the Revenant is immune to the charmed condition. So even on a failed saving throw, the Revenant would not be charmed by the modify memory spell.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 11 mins ago









            MikeQMikeQ

            12.8k52778




            12.8k52778












            • $begingroup$
              Ack, I missed that detail. There goes my answer.
              $endgroup$
              – BBeast
              10 mins ago










            • $begingroup$
              @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
              $endgroup$
              – MikeQ
              6 mins ago












            • $begingroup$
              I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
              $endgroup$
              – BBeast
              1 min ago


















            • $begingroup$
              Ack, I missed that detail. There goes my answer.
              $endgroup$
              – BBeast
              10 mins ago










            • $begingroup$
              @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
              $endgroup$
              – MikeQ
              6 mins ago












            • $begingroup$
              I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
              $endgroup$
              – BBeast
              1 min ago
















            $begingroup$
            Ack, I missed that detail. There goes my answer.
            $endgroup$
            – BBeast
            10 mins ago




            $begingroup$
            Ack, I missed that detail. There goes my answer.
            $endgroup$
            – BBeast
            10 mins ago












            $begingroup$
            @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
            $endgroup$
            – MikeQ
            6 mins ago






            $begingroup$
            @BBeast My answer is only mechanical. Your answer has good points, and accounts for the flavor text, and addresses how and why the revenant can be used in the narrative. If the DM decides that the BBEG can bypass the revenant's immunity to charm, then your answer takes priority.
            $endgroup$
            – MikeQ
            6 mins ago














            $begingroup$
            I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
            $endgroup$
            – BBeast
            1 min ago




            $begingroup$
            I've updated my answer to reflect that modify memory can't be used, but carried on to probe what would happen if it were possible to modify a revenant's memory anyway.
            $endgroup$
            – BBeast
            1 min ago













            1












            $begingroup$

            You can't use modify memory, but if you found another way...



            From MikeQ's answer, a revenant is immune to the charmed condition, which makes it immune to the spell modify memory. But if you were to find some other way to alter a revenant's memory, one which bypasses its immunity to the charmed condition (wish is the obvious answer, but there are better wishes the BBEG can make so you should probably devise a more original solution), then there still remains the question of whether an altered memory will change the revenant's sworn targets.



            The description of the revenant in the Monster Manual (p.259) says that




            No magic can hide a creature pursued by a revenant.




            However, it says nothing about magic's ability to make the revenant pursue a different creature. On one hand, one could argue that a revenant is fueled by a soul's desire for revenge, regardless of whether it is correct or not, and that it only matters who the revenant believes has wronged it, regardless of whether the target is actually guilty. This could apply if revenants emerged from some process independent of external agents. This view is supported by the first paragraph of the revenant's description, which describes the soul acting by its own agency. If this is the case, then altering memories could alter a revenant's target.



            On the other hand, it is possible that a revenant's target is fixed from the moment it is raised into undeath. The following two paragraphs of the revenant's description, Hunger for Revenge and Divine Justice, hint at this powerful supernatural link between the revenant and its target. If revenants are raised by a god so it can enact divine justice, then no mortal effort could alter the target. If this is the case, then altering memories will not alter a revenant's target, but it might leave the revenant rather confused.



            So either case can be argued to be correct. Whichever way you rule, you should be consistent. If the PCs learn that revenants can have their target changed via whatever means the BBEG used, they might use this tactic later if they can acquire the resources, and it would only be fair to allow them to do it if your BBEG could.



            But since there is no rules-as-written answer to the revenant's behaviour (at least, not that I can glean from the Monster Manual), the real question becomes 'which option makes for a better story?' In my opinion, having the BBEG trick a revenant into hunting the party by using memory modification is a cool story and you should do it. Note also that there are multiple possible outcomes to this plot. Beyond combat, the player characters might be able to detect and reverse the curse which was placed upon the revenant, at which point they would gain a useful ally and strong lead towards the BBEG. This sounds like a brilliant plot arc and you should do it. Even if the official revenant description opposed this plan, you could overrule it to make for a better story.






            share|improve this answer











            $endgroup$


















              1












              $begingroup$

              You can't use modify memory, but if you found another way...



              From MikeQ's answer, a revenant is immune to the charmed condition, which makes it immune to the spell modify memory. But if you were to find some other way to alter a revenant's memory, one which bypasses its immunity to the charmed condition (wish is the obvious answer, but there are better wishes the BBEG can make so you should probably devise a more original solution), then there still remains the question of whether an altered memory will change the revenant's sworn targets.



              The description of the revenant in the Monster Manual (p.259) says that




              No magic can hide a creature pursued by a revenant.




              However, it says nothing about magic's ability to make the revenant pursue a different creature. On one hand, one could argue that a revenant is fueled by a soul's desire for revenge, regardless of whether it is correct or not, and that it only matters who the revenant believes has wronged it, regardless of whether the target is actually guilty. This could apply if revenants emerged from some process independent of external agents. This view is supported by the first paragraph of the revenant's description, which describes the soul acting by its own agency. If this is the case, then altering memories could alter a revenant's target.



              On the other hand, it is possible that a revenant's target is fixed from the moment it is raised into undeath. The following two paragraphs of the revenant's description, Hunger for Revenge and Divine Justice, hint at this powerful supernatural link between the revenant and its target. If revenants are raised by a god so it can enact divine justice, then no mortal effort could alter the target. If this is the case, then altering memories will not alter a revenant's target, but it might leave the revenant rather confused.



              So either case can be argued to be correct. Whichever way you rule, you should be consistent. If the PCs learn that revenants can have their target changed via whatever means the BBEG used, they might use this tactic later if they can acquire the resources, and it would only be fair to allow them to do it if your BBEG could.



              But since there is no rules-as-written answer to the revenant's behaviour (at least, not that I can glean from the Monster Manual), the real question becomes 'which option makes for a better story?' In my opinion, having the BBEG trick a revenant into hunting the party by using memory modification is a cool story and you should do it. Note also that there are multiple possible outcomes to this plot. Beyond combat, the player characters might be able to detect and reverse the curse which was placed upon the revenant, at which point they would gain a useful ally and strong lead towards the BBEG. This sounds like a brilliant plot arc and you should do it. Even if the official revenant description opposed this plan, you could overrule it to make for a better story.






              share|improve this answer











              $endgroup$
















                1












                1








                1





                $begingroup$

                You can't use modify memory, but if you found another way...



                From MikeQ's answer, a revenant is immune to the charmed condition, which makes it immune to the spell modify memory. But if you were to find some other way to alter a revenant's memory, one which bypasses its immunity to the charmed condition (wish is the obvious answer, but there are better wishes the BBEG can make so you should probably devise a more original solution), then there still remains the question of whether an altered memory will change the revenant's sworn targets.



                The description of the revenant in the Monster Manual (p.259) says that




                No magic can hide a creature pursued by a revenant.




                However, it says nothing about magic's ability to make the revenant pursue a different creature. On one hand, one could argue that a revenant is fueled by a soul's desire for revenge, regardless of whether it is correct or not, and that it only matters who the revenant believes has wronged it, regardless of whether the target is actually guilty. This could apply if revenants emerged from some process independent of external agents. This view is supported by the first paragraph of the revenant's description, which describes the soul acting by its own agency. If this is the case, then altering memories could alter a revenant's target.



                On the other hand, it is possible that a revenant's target is fixed from the moment it is raised into undeath. The following two paragraphs of the revenant's description, Hunger for Revenge and Divine Justice, hint at this powerful supernatural link between the revenant and its target. If revenants are raised by a god so it can enact divine justice, then no mortal effort could alter the target. If this is the case, then altering memories will not alter a revenant's target, but it might leave the revenant rather confused.



                So either case can be argued to be correct. Whichever way you rule, you should be consistent. If the PCs learn that revenants can have their target changed via whatever means the BBEG used, they might use this tactic later if they can acquire the resources, and it would only be fair to allow them to do it if your BBEG could.



                But since there is no rules-as-written answer to the revenant's behaviour (at least, not that I can glean from the Monster Manual), the real question becomes 'which option makes for a better story?' In my opinion, having the BBEG trick a revenant into hunting the party by using memory modification is a cool story and you should do it. Note also that there are multiple possible outcomes to this plot. Beyond combat, the player characters might be able to detect and reverse the curse which was placed upon the revenant, at which point they would gain a useful ally and strong lead towards the BBEG. This sounds like a brilliant plot arc and you should do it. Even if the official revenant description opposed this plan, you could overrule it to make for a better story.






                share|improve this answer











                $endgroup$



                You can't use modify memory, but if you found another way...



                From MikeQ's answer, a revenant is immune to the charmed condition, which makes it immune to the spell modify memory. But if you were to find some other way to alter a revenant's memory, one which bypasses its immunity to the charmed condition (wish is the obvious answer, but there are better wishes the BBEG can make so you should probably devise a more original solution), then there still remains the question of whether an altered memory will change the revenant's sworn targets.



                The description of the revenant in the Monster Manual (p.259) says that




                No magic can hide a creature pursued by a revenant.




                However, it says nothing about magic's ability to make the revenant pursue a different creature. On one hand, one could argue that a revenant is fueled by a soul's desire for revenge, regardless of whether it is correct or not, and that it only matters who the revenant believes has wronged it, regardless of whether the target is actually guilty. This could apply if revenants emerged from some process independent of external agents. This view is supported by the first paragraph of the revenant's description, which describes the soul acting by its own agency. If this is the case, then altering memories could alter a revenant's target.



                On the other hand, it is possible that a revenant's target is fixed from the moment it is raised into undeath. The following two paragraphs of the revenant's description, Hunger for Revenge and Divine Justice, hint at this powerful supernatural link between the revenant and its target. If revenants are raised by a god so it can enact divine justice, then no mortal effort could alter the target. If this is the case, then altering memories will not alter a revenant's target, but it might leave the revenant rather confused.



                So either case can be argued to be correct. Whichever way you rule, you should be consistent. If the PCs learn that revenants can have their target changed via whatever means the BBEG used, they might use this tactic later if they can acquire the resources, and it would only be fair to allow them to do it if your BBEG could.



                But since there is no rules-as-written answer to the revenant's behaviour (at least, not that I can glean from the Monster Manual), the real question becomes 'which option makes for a better story?' In my opinion, having the BBEG trick a revenant into hunting the party by using memory modification is a cool story and you should do it. Note also that there are multiple possible outcomes to this plot. Beyond combat, the player characters might be able to detect and reverse the curse which was placed upon the revenant, at which point they would gain a useful ally and strong lead towards the BBEG. This sounds like a brilliant plot arc and you should do it. Even if the official revenant description opposed this plan, you could overrule it to make for a better story.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 2 mins ago

























                answered 11 mins ago









                BBeastBBeast

                2,49511030




                2,49511030






















                    green man is a new contributor. Be nice, and check out our Code of Conduct.










                    draft saved

                    draft discarded


















                    green man is a new contributor. Be nice, and check out our Code of Conduct.













                    green man is a new contributor. Be nice, and check out our Code of Conduct.












                    green man is a new contributor. Be nice, and check out our Code of Conduct.
















                    Thanks for contributing an answer to Role-playing Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f140835%2fcan-modify-memory-be-used-to-change-a-revenants-target%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Knooppunt Holsloot

                    Altaar (religie)

                    Gregoriusmis